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With a map twice the size of Skyrim and larger than Red Dead Redemption 2, promising open-world game Crimson Desert is real big – but still "incredibly interactive"

January 09, 2026 5 min read views
With a map twice the size of Skyrim and larger than Red Dead Redemption 2, promising open-world game Crimson Desert is real big – but still "incredibly interactive"
  1. Games
  2. Open World Games
  3. Crimson Desert
With a map twice the size of Skyrim and larger than Red Dead Redemption 2, promising open-world game Crimson Desert is real big – but still "incredibly interactive" News By Scott McCrae published 9 January 2026

You can ride dragons and mechs around it, because why not

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Kliff holds up a shield to take the strike of a barbarian dressed in a stag cloak in Crimson Desert (Image credit: Pearl Abyss) Share Share by:
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Pearl Abyss says Crimson Desert's world has been revealed to be twice the size of Skyrim and bigger than Red Dead Redemption 2 in a new info drop.

I'm still not sure how to feel about Crimson Desert. I played it about two years ago and it had me keen on its punishing combat and ability to do wrestling moves on unsuspecting bandits – including a Stone Cold Stunner, which I can't say I've seen deployed in a non-wrestling game before – but since I was only able to fight bosses, I was unsure how that would actually translate to an open world game. But it looks like the approach is "why not" as it includes a ton of mechanics that you wouldn't expect from a fantasy game.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Xbox Series X PS5 PC Gaming Platforms Xbox PlayStation Scott McCraeScott McCraeSocial Links NavigationContributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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